For the first time in the event's history, The Game Awards are calling gamers to vote on categories ranging from best game of 2018 to best soundtrack. It's all exciting stuff, and who doesn't like to make their voice heard? Vote now!
The Game Awards, the video game industry’s biggest celebration, has revealed this year’s nominees, which include a wide variety of titles that cover all corners of gaming across PC, console, mobile, VR/AR, esports and content creators/streamers. The nominees will be honored at The Game Awards on Thursday, December 6 at the Microsoft Theater in Los Angeles at 9 PM ET / 6 PM PT.
Leading the pack with 8 nominations each, Sony Santa Monica’s God of War and Rockstar Games’ Red Dead Redemption 2 are both nominated for Game of the Year, alongside four other titles: Assassin’s Creed Odyssey (Ubisoft, 4 nominations); the independent Celeste from Matt Makes Games (4 nominations); Marvel’s Spider-Man (7 nominations), Monster Hunter: World from Capcom (3 nominations). Other notable multi-nominees include Epic Games’ Fortnite (4 nominations, including Best Ongoing Game, Best Esports Game, Best Mobile and Best Multiplayer), and a trio of games with 3 nominations each: TreyArch’s Call of Duty Black Ops 4, Destiny 2: Forsaken from Bungie, and Detroit: Become Human from Quantic Dream. Nominated content creators and streamers include Ninja, Pokimane, Dr. Lupo, Myth and Willyrex. Nominees were selected by a global panel of 68 leading media outlets across enthusiast and mainstream media.
Reaching over 18 million viewers in 2017 and hailed as “the Oscars of the gaming world” by the New York Times, The Game Awards will bring together game industry creators, esports champions, digital influencers and Hollywood names for a night of awards, exclusive game world premieres, new game announcements and musical performances, including The Game Awards Orchestra. The Game Awards is available to watch for free across almost every major mobile, desktop and console devices used to play video games.
INNOVATIVE GAMERS’ CHOICE VOTING
Fans can help choose the winners in all categories via online voting across several digital and social platforms, including on TheGameAwards.com. Certain award categories can also be voted on directly via Facebook Messenger and Twitter Direct Message. Fans can talk to Amazon Alexa to vote for specific categories, and also use their voice to vote via The Game Awards action, which works with the Google Assistant.
In an industry-first, gamers will be able to help select the winners in all categories of The Game Awards by voting for their favorites in the official The Game Awards Discord server (discord.gg/thegameawards). The server, which is open for fans to join now, will be the place to get show info before, during and after the awards. Voting will officially open in-server on November 13 and run to December 5.
Platforms that will air The Game Awards live on December 6 include YouTube (in 4K UHD resolution), Twitch, Twitter, Facebook, Mixer, Steam TV, PlayStation 4, Xbox Live, IGN, GameSpot, Polygon, MLG and Caffeine.tv - with more to be announced.
Internationally, The Game Awards will air live with translation on multiple platforms, including more than a dozen platforms live in China. Content creators on select platforms will also be able to co-stream the show and share it with their audience in real-time.
BEST SCORE / SOUNDTRACK CATEGORY PRESENTED BY SPOTIFY
This year, The Game Awards is teaming up with Spotify, the official sponsor of the Best Score / Soundtrack category, for a six episode podcast series. Co-produced by Spotify and The Game Awards, Geoff Keighley, creator and executive producer of The Game Awards, will take listeners inside the creative process behind the music in video games. Looking back at the history and growth of music in gaming, and into the future of music and gaming through the five games nominated for best score/soundtrack at The Game Awards 2018, Keighley will speak to the composers and artists behind these titles and break down their creative process. The podcast will unearth the unheard stories behind the music, and play previously unheard rough drafts and stems from their scores.