E3 First Impressions: Ary and the Secret of Seasons

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I had the opportunity to sit through narrated live gameplay for Ary and the Secret of Seasons during E3 last week. Here are my thoughts.

Ary and the Secret of Seasons

“Long ago, the world of Valdi was threatened by an evil mage. After a great struggle, he was defeated by the Legendary Warrior and sealed inside the Vault, imprisoned for all eternity. To ensure the mage’s imprisonment, four great sages swore to keep watch and protect the Vault. They formed the original Guardians of Seasons, a secretive organization now steeped in history and legend.

After a mysterious force throws the seasons of Valdi into disarray, Ary decides to assist the Guardians of Seasons and sets out to find the source of the mayhem. Using her wits and courage, Ary will have to overcome monstrous enemies, secret plots, and stuffy traditions to save Valdi and bring balance to the world once more.”

In my demo, Ary is traveling through the Winter region of Valdi. Well, it should be Winter, but Spring was wrongly sprung and we were going to do what we needed to fix it.

A developer showcased Ary’s ability to manipulate the Season in the physical space surrounding the focus of her power. She is able to summon multiple seasons at one time, but only one area of effect per season.

Her powers can be used to manipulate the world in ways like freezing water to create platforms with winter, or revealing season specific structures like in this gameplay footage below. This gameplay also includes a boss battle to showcase Ary in combat.

In my limited exposure to the story alongside the dynamic world and fluid combat mechanics, Ary and the Secret of Seasons is an indie title that is definitely on my buy list.

The game is launching in early 2020 for PC, PlayStation 4, Xbox One, and Nintendo Switch.