In a locally-based showdown that ended as sudden as it began, the legal tussle between local Dallas-area developers Gearbox Software and 3D Realms was dismissed this week. The breach of contract case, which was filed in June 2013 by 3D Realms, claimed that Gearbox failed to pay 2 million dollars (US) in royalties and advancements for the transition of the Duke Nukem franchise to the Plano Texas based developer of Borderlands. In addition, an apology was publically issued by Scott Miller, CEO of 3D Realms:
“In all sincerity, we regret the misunderstanding that instigated our lawsuit, Now that we better understand–and appreciate–the actual nature of our business matters, we have voluntarily withdrawn our claims against Gearbox, with genuine apologies to [Gearbox Software CEO Randy Pitchford] for any damage that our lawsuit may have caused to the relationship.”
Duke Nukem Forever, which was released in 2011 by Gearbox after 13 years of being stuck in development hell, received both critical panning from the game reviewers and the general public alike for the lack of quality and originality.