BioWare General Manager Casey Hudson shared a update about what’s to come for Anthem, which launched to less fanfare than expected about a year ago.
Hudson notes that the Anthem team has been working to address stability, performance and general quality of life issues raised since the game launched in addition to delivering three seasons of additional content and features.
“We have also heard your feedback that Anthem needs a more satisfying loot experience, better long-term progression and a more fulfilling end game. So we recognize that there’s still more fundamental work to be done to bring out the full potential of the experience, and it will require a more substantial reinvention than an update or expansion,” Hudson wrote in the blog post on BioWare.com. “Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting. And to do that properly we’ll be doing something we’d like to have done more of the first time around – giving a focused team the time to test and iterate, focusing on gameplay first.”
Hudson said that Anthem will be moving away from “full seasons as the team works towards the future of Anthem,” which includes events, store refreshes and revisiting past content starting with an anniversary event at the end of the month.
“Creating new worlds is central to our studio mission, but it’s not easy. Sometimes we get it right, sometimes we miss. What keeps us going is the support from players like you. Your feedback gives us guidance on how we can improve, and your passion inspires us with the courage to create. I look forward to working together with your involvement and feedback towards the best possible future for Anthem,” Hudson wrote.