Eagerly awaited by many players, upcoming RPG Vampyr announces the delay of its release date to Spring 2018 on PlayStation 4, Xbox One, and PC. Oskar Guilbert, CEO of DontNod Entertainment, explains:
“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.
This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.
We want to thank our publisher Focus Home Interactive for giving us the means and time necessary to provide players a memorable experience… especially since so many of you are eagerly waiting for it.”
The delay of any game can be seen by the average consumer as something to feel angry or discontented with. However, as Oskar Guilbert expressed, meeting a deadline should never compromise quality. Sure, Vampyr won’t be released in time for all the spooky autumn fun, but at least the final outcome of the project won’t be something rushed out and ultimately unfinished or buggy.
Vampyr looks like a promisingly dark game, set in 20th century London and teeming with the supernatural. Delay or no, I’m still greatly interested in the game and hope to try it for myself when it releases in Spring 2018 on PlayStation 4, Xbox One, and PC.