The Homeworld Remastered Collection updates and introduces this hallmark space strategy game to modern audiences and optimized for modern technology. The game is to be released in ultra-high definition on February 25th on Steam. The collection includes Homeworld and Homeworld 2 remastered, along with the original Homeworld and its sequel with compatibility updates. With your purchase of the Homeworld Collection you will receive beta access to the Homeworld Remastered Steam Multiplayer which also launches on February 25! Competitive multiplayer modes for Homeworld and Homeworld 2 have been joined to offer players access to races, maps, and game modes from both games in one single integrated multiplayer experience. The beta code that players will receive combines code from over 15 years ago with newly-written changes, and Gearbox would like to shape the multiplayer through fan feedback as the development progresses.
“The Homeworld series has a long legacy and is regarded by many as one of the best strategy series of all time. Following its release in 1999 by publisher Sierra and developer Relic Entertainment, Homeworld received several Game of the Year awards and redefined the RTS genre. Its sequel, Homeworld 2, launched in 2003, and was similarly praised by critics for its innovative controls and changes to multiplayer. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative franchise and personally spearheaded Gearbox Software’s acquisition of Homeworld from THQ in 2013.”
In addition to the launch of Homeworld Remastered, Gearbox has been working closely with Blackbird Interactive – a studio founded by the Homeworld veterans Rob Cunningham and Aaron Kambeitz – to create a new entry into the Homeworld universe called Homeworld Shipbreakers which will take place before the events of the first Homeworld.
“It is a very special and rare thing to see a project so close to your heart not only get re-released, but remastered with such loving care and attention,” said Rob Cunningham, who co-founded Relic Entertainment and served as the original art director of Homeworld. He later co-founded Blackbird Interactive, which is developing Homeworld Shipbreakers. “That fact alone is a wonderful privilege for me, but it is beyond rare to be working on an all-new entry as well! I have been sucked into a bubbling time-vortex hot tub of Homeworld – and I love it.”
When I asked about the possible development of a remastered Homeworld: Cataclysm, which takes place 15 years after the events of Homeworld, I was told (very sadly might I add) that the source code for the game has been completely lost. This means that unless the code is somehow recovered, we are not likely to see the third entry into the original series remastered for us by Gearbox.