I Just Backed my First Kickstater Game, Perhaps you Should Too

Double Fine started something of a revolution when they asked gamers to help fun Broken Age (though it hadn’t been named at the time) through the crowd funding platform Kickstarter.  After that, developers flocked to the site in the effort to get their games funded and deliver them straight to gamers without the need for traditional studio backers.  Some have been good and set funding records, while others never came to fruition.  Now the guys that started it all are back again with a new idea they want your help in funding. 

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It’s called Massive Chalice and it sounds completely amazing.  It’s a strategy game that seeks to do things other tactics based games haven’t, but I’ve been dying to see.  Thus, it gets the “honor” of being the first game I’ve ever backed on Kickstarter, and I think it’s a strong enough idea that I’m here to encourage you to do the same.  Here’s the first initial description of the game on their Kickstarter Page: 

If turn-based tactics and feudal fantasy had a lovechild, and that offspring founded a mighty century-spanning dynasty, it would be MASSIVE CHALICE.

Yeah, that alone was enough to pique my curiousity and have me eager to learn more.  The breakdown of the game they give is exciting to say the least.  Basically, think of a Civilization style game where you make alliances, manage royal bloodlines, and tend your kingdom; but then when it comes to battling your foes, it switches to a FF Tactics/Fire Emblem style turn-based strategy game.  It’s essentially the best of both worlds of strategy games.  Theres a ton of more details and images (concept art) over on the KS page, but here’s some of the basics of the game: 

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MASSIVE CHALICE is a single player turn-based tactics game within a multi-generational strategy campaign built for replayability.

As an immortal King or Queen, you must unite your kingdom under a powerful dynasty, eliminate the demonic threat, and reforge the MASSIVE CHALICE!

The game is structured into two main layers: strategy and tactics. In the strategy layer, you oversee your kingdom, arrange royal marriages, conduct research, and make the far-reaching decisions that will determine the fate of your legacy.

In the tactics layer, you fight brutal turn-based battles to defend your kingdom using small squads of customizable heroes.

Permadeath is inevitable: your heroes will grow, age, and eventually die. You’ll have to choose between keeping your favorite heroes on the battlefield or retiring them from combat to foster a new generation of warriors.

Drawing from roguelikes we love, content is modular and randomized. Each playthrough begins with a random assortment of male and female heroes from various bloodlines, guaranteeing that each game is unique. Your knowledge and skill will increase over multiple playthroughs, but the details of every game will change based on your decisions and the whims of fate.

As with all Kickstarters there’s a bunch of bonuses depending on what you decide to pledge.  They’re asking for $725,000 to make the game and seeing as how they started this afternoon and are (at the time of this posting) already over $400K, I think it’s safe to say they’ll make it.  Still, I encourage you to support this game, because it sounds awesome, and the more money it makes the more platforms it can come to, and I’m desperate to see a strategy game like this on the Wii U!

Check out all the information on the game and see if it’s worth your money over on the official Kickstarter page.