Necromunda debuted in 1995 as a board game from Specialist Games, a division of Games Workshop. Necromunda was a skirmish game set on a hive world which pits gangs of humans against each other, using 2nd ed. Warhammer 40,000 rules, which are more detailed than newer editions and more suitable for skirmish games. You were able to choose from a number of gangs or ‘Houses’ much like how WH40K allowed you choose different factions of Space Marines such as Blood Angels, Space wolves, Ultra Marines and so on.
The different houses are:
House Orlock: House Orlock are considered the “default” house with no
notable strengths or weaknesses, with their gangers getting access to Combat,
Ferocity, and Shooting skills.
House Cawdor: House Cawdor is a fast moving close combat house with the gangers
having access to Combat, Ferocity, and Agility skills.
House Delaque: House Delaque are the ranged specialists, with their gangers having
access to Shooting, Agility, and Stealth skills.
House Escher: House Escher are a fast moving and hard to hit close combat gang with their
gangers having access to Combat, Agility, and Stealth skills.
House Goliath: House Goliath are a slow moving close combat gang, being the only
house to have gangers with access to Strength skills, and also having Combat
and Ferocity skills.
House Van Saar: House Van Saar are the only house whose gangers have access to tech
skills – and they back this up with shooting and combat skills.
Unlike other Games Workshop Games Necromunda had an RPG aspect in it, that killing enemies allowed you to gain experience points (XP) and you were able to level up your character during gameplay. As with Space Hulk, Necromunda was a huge seller when it was released and sold out as soon as it hit the shelves.
Necromunda: Underhive Wars is a joint collaboration between Focus Home Interactive (publisher) & Rogue Factor (developer) in partnership with Games Workshop. Focus & Rogue Factor has already worked together with GW on the game Mordheim: City of the Damned set in the Warhammer Fantasy universe. Like
Mordenhiem, Necromunda will be a turn-based Tactical RPG style game.
A representative from Games Workshop had this to say:
“We are delighted to welcome Necromuda: Underhive Wars to the catalogue of great games based on our worlds and settings. Rogue Factor and Focus Home Interactive made a wonderful Mordheim: City of the Damned game and having done such a great job they’re clearly the right people to realize the nightmarish world of Necromunda. Now fans of this unique and highly influential IP will at last be able to pick up their stubber and search for cool archaeotech whilst wiping out rival gangs throughout the Underhive.” – Jon Gillard, Head of Licensing at Games Workshop.
More information on the game will be released on February 1st and 2nd at Focus’ ‘What’s Next’ event in Paris, France.