Bandai Namco and the developers behind the ambitious new JRPG, Tales of Arise, has been delayed indefinitely and won’t hit this year as planned.
Tales of Arise, the next entry in the JRPG Tales Of franchise, was revealed during last year’s E3 presentation and blew off a fair amount of socks. Sadly, gamers looking forward to dive into it this year will have to wait a little bit longer. Yusuke Tomizawa, the producer of the game, posted this statement for players:
As you may have already seen in media stories and on our social media channels, we have made the decision to delay the launch timing of “Tales of Arise”, the latest title in the “Tales of” series.
The goal for Tales of Arise is to provide a familiar but innovative gameplay experience to fans of the series, while pushing the technical envelope to deliver a high level of graphical quality to impress both long-time players and those who have never played a Tales of game. Development on the title has move steadily forward in 2020 as we overcame challenges along the way.
While COVID-19 has affected some aspects of development, we’ve done our best to adapt to the situation and have implemented remote development capabilities for our team.
However, to achieve the quality and provide the gorgeous experience we envision for our players, we will need more time to realize that vision and therefore we decided to delay the launch timing for Tales of Arise.
A new launch window update will be provided once we have more details to share.
In the meantime, the determination of our development team has not weakened. It is always darkest before the dawn, as illustrated in the image below. We hope you will join us as a bring a new Tales of adventure to light.
There’s no new release window set for the game at the moment, but Tales of Arise is expected to arrive on the PlayStation 4, Xbox One, and PCs via STEAM (probably the next-gen consoles as well).