Ubisoft Delays Several Notable Titles Including Far Cry 5

When Ubisoft decided to stop Assassin’s Creed: Origins from coming out a year too early, it unknowingly set a precedence that Ubisoft would be following in the future.  Patience is a Virtue.  Today, Ubisoft announced that several big name titles would be pushed back in the name of development and not deadlines.  

Christine Burgess-Quémard, Ubisoft’s Worldwide Studios Executive Director, said, “This decision is in line with our strategic vision of developing even more engaging and higher quality experiences for gamers. Taking more time with Assassin’s Creed Origins enabled our talented development team to fully express their creative vision. As expected, this had a very positive impact on the game’s quality and largely participated to its commercial success. Taking a similar approach, we have decided to invest additional development time in three upcoming games.”

The delays will push back titles from the 2017-2018 fiscal year to the 2018-2019 and, in some cases, 2019-2020 fiscal years.  Below are the games affected by this:

  • Far Cry 5 – formerly February 27, 2018. Now March 27, 2018.
  • The Crew 2 – formerly March 16, 2018. Now sometime in the first half of the 2018-2019 fiscal year.
  • Skull & Bones – Set for 2018-2019 fiscal year.
  • 3 Unannounced Franchise Games – Set for 2018-2019 fiscal year.
  • 1 Unannounced Franchise Game – formerly for 2018-2019 fiscal year. Now 2019-2020

While all this sales jargon may look confusing, the important thing to takeaway here is that Ubisoft is strategically moving these games in order to give them more time to develop and generate more sales for their bottom line.  Thankfully, Far Cry 5 is only being pushed back by a month.  It’s no where near the level of South Park: The Fractured But Whole.  However, the rest are a little more interesting.  From what we’re reading here, the latter part of 2018 could see the debut of Skull and Bones, along with other major titles.  As for what those titles could be remains to be seen, but it’s not out of the realm of possibility that one of them could be the next Assassin’s Creed, considering Ubisoft’s stance on releasing their flagship title on a bi-annual schedule.

Gamers aren’t known for their patience, but it’s almost always a good thing when a studio decides to spend more time developing than rushing through to meet a deadline.  Fortunately, Ubisoft is finally understanding that concept.

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RPG Gamer by Day, FPS Gamer by Night. Matt has been covering games for nearly a decade. The quickest way to his heart is discussing anything The Legend of Zelda, Final Fantasy, Naughty Dog, Bungie, just any game really. Also into movies, TV, travel, and anime.