Tag: avoiding indie game design woes

New ‘Lanterns’ Trailer Unleashes the Green, and a Mystery

The all new trailer for the upcoming Lanterns series offers fans a better look at Hal Jordan's powers in action while teasing the mystery they'll be trying to solve. Hal Jordan and Jon Stewart's contentious relationship takes center stage in the latest Lanterns trailer, which also gives us plenty of powers on display. https://youtu.be/XmcIjxwLJcY Unlike the first teaser, fans finally get a good look at the...

You Can Play LEGO Batman: Legacy of the Dark Knight 72 hours Early Starting Tomorrow

Warner Bros. Games has dropped a new trailer showcasing the Deluxe Edition of the upcoming LEGO Batman: Legacy of the Dark Knight game set to release on May 22, 2026. Along with the many perks included in the over 30 launch-day items included in the Deluxe Edition, gamers will be able to get a head start on the adventure by 72 hours. This is...

Game Making: Common Indie Dev Woes and How Best to Avoid Them!

Indie game studios are popping up all over the world. From freshly graduated student teams, to game industry vet collaborations. From the one-man-band to the massive orchestra. Kickstarter campaigns here, Greenlight proposals there, in a constant battle to get a game noticed.  As a gamer and someone with an avid interest in the Indie games industry, I have noticed patterns and trends settling into successful and not so successful Indie studios. Here I will attempt to identify recurring problems and mistakes new Indie studios make, and offer the best medicine I can muster.