SPINE Looks Like The Matrix Game I’ve Been Waiting For

Revealed during the Future Games Showcase, SPINE looks like Sifu with guns combined with a cyberpunk flair.

SPINE looks like a video game made specifically for me. The first trailer, which is all gameplay footage (Alpha), was revealed yesterday afternoon during the Future Games Show and I’m in love.

The comparisons to Sifu are hard to avoid, as it seems to bring that close-up action/combat cinematic style while the addition of guns instantly make it look like the Matrix video game I’ve been waiting for someone to finally make. Consider me sold.

Developer Nekki today revealed new gameplay of its upcoming gun fu action game SPINE at the Future Games Show. The new Market Gameplay teaser showcases pre-Alpha gameplay footage featuring SPINE’s cinematic gun fu combat in a futuristic cyberpunk world. SPINE will define the gun fu game genre for PC and consoles in late 2025.

 

SPINE is a single-player, story-rich action game where the player takes on the role of rebellious street artist Redline, accompanied by her sentient combat implant, Spine. Players join them as they challenge the autocratic AI regime of Tensor Corporation while learning to trust each other.

 

SPINE features camerawork and combat choreography by action movie specialists and is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.

 

SPINE features:

Close-quarter Gun Combat: SPINE introduces a unique fusion of cinematic gunplay and close-combat beat ’em up, emphasized by elaborate camerawork and providing players with dynamic and immersive gun fu gameplay.

Cinematic Action: Collaborating with action movie specialists and paying homage to iconic action movies, Nekki promises a truly cinematic adventure where every moment feels like a scene from an epic blockbuster.

Gripping Narrative: Explore an immersive cyberpunk world as Redline and Spine challenge Tensor’s autocratic regime. Discover a story of rebellion, trust, and survival, while exploring the risks and benefits of AI.

Cutting-Edge Tech and Graphics: Powered by Unreal Engine 5 and Nekki’s proprietary animation engine, Cascadeur, SPINE boasts fluid, lifelike combat animations within a detailed cyberpunk environment, pushing the boundaries of gaming graphics.

Sadly, we’ll have to wait a bit for this one, but something tells me it’ll be worth it. SPINE is set to hit PCs and Consoles in late 2025.

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Jordan Maison
Editor-in-Chief: Writer and cartoonist who went to college for post-production, he now applies his love of drawing, movie analysis, filmmaking, video games, and martial arts into writing.