Tag: game devs

Cozy Horror Indie, The Road of Dust and Sorrow, Releases New Trailer

Fans of pixel art, mid-90s survival classics, and modern story-driven games will want to check out The Road of Dust and Sorrow, which recently premiered a new trailer at the Future Games Showcase. The trailer included a major announcement from Silver Lining Interactive and Painted Black Games for the highly anticipated indie game, which will release on PlayStation 5, Nintendo Switch, Nintendo Switch 2,...

Onimusha: Way of the Sword is a Beautiful, Legendary Action Tale! | Summer Game Fest 2026 Hands-On

During Summer Game Fest 2026, Capcom provided us with an exclusive hands-on experience with their upcoming action thriller, "Onimusha: Way of the Sword." This engaging session allowed us to explore the game's core concepts in depth, including insights into the character of Miyamoto Musashi as portrayed in the game and the intense, fast-paced action gameplay we can anticipate. We delved into the intricate combat mechanics, the...

Free Radical Design Returns to Create New TimeSplitters Game

After years of rumors and fervent hopes, a new TimeSplitters game is finally coming from the devs behind the originals. TimeSplitters fans have much...

Looking Back on Star Wars: Republic Commando and LucasArts With Brett Douville

Brett Douville, lead programmer for one of LucasArts most beloved and fondly remembered titles, Star Wars: Republic Commando, was kind enough to chat with me about his experience at LucasArts and dive deep into the heart of what the game work.  Come inside to check out my full interview!

The Fathergamer Interviews: Tom Beardsmore of Coatsink

Welcome to the first episode of The Fathergamer Interviews.  In this episode I had the opportunity to chat with Tom Beardsmore-- the CEO and co-founder of Coatsink. They are a passionate and talented games development team working on games for PC, VR, console and mobile, who have grown into a recognized face in the dev community, (as well as the growing VR industry).

Star Wars: Republic Commando Developer Talks Sequel Plans and Sev’s Fate

Fans have long clamored for a sequel to Star Wars: Republic Commando, especially since the ending left on something of a cliffhanger and one character's fate unresolved.  I got the chance to speak with the game's lead programmer Brett Douville who revealed what WOULD have happened to the character if the sequel had happened.  Come inside to check it out!

Looking Back on LucasArts and The Force Unleashed With Haden Blackman (Interview)

With Star Wars Battlefront releasing this month and ushering a new era in Star Wars gaming, I reached out to former LucasArts creative director Haden Blackman to discuss a pair of the biggest releases from before the Disney takeover: The Force Unleashed