Tag: indie games
‘Moomintroll: Winter’s Warmth’ is a Delightful Adventure About Winter and Growth – Review
Star Wars Galactic Racers Coming This October
New Indie World Showcase Coming Tomorrow
December 2021 Nintendo Indie World Showcase Recap
Build Your Following in Cult of the Lamb
Axiom Verge 2, Necrobarista, Loop Hero, and More Games Get the Spotlight in Nintendo’s Indie World Showcase
New Trailer for Eastward Reveals a September Release Date
New Metal Slug Tactics Trailer Reveals Switch Version and 2022 Release Window
3D Platformer, Demon Turf, Invites you to Conquer the Demon King
New Turn-Based JRPG Revealed in Astria Ascending
Super Meat Boy Forever Releases Later This Month
KakeBytes Episode 30: Fyre Games and Summerland
E3 First Impressions: Carrion & Fall Guys: Ultimate Knockout
The Fathergamer Interviews: Joseph Hughes of White Clover Worlds
Welcome to the second episode of The Fathergamer Interviews. In this episode Eric, The Fathergamer had the opportunity to chat with Joseph Hughes, the founder of White Clover Worlds.
The Fathergamer Interviews: Tom Beardsmore of Coatsink
Welcome to the first episode of The Fathergamer Interviews. In this episode I had the opportunity to chat with Tom Beardsmore-- the CEO and co-founder of Coatsink. They are a passionate and talented games development team working on games for PC, VR, console and mobile, who have grown into a recognized face in the dev community, (as well as the growing VR industry).
The Fathergamer Podcast Episode 60
In this all-new episode of TFGP we discuss our recent Youtube Stream of Rainbow Six: Seige, Katy dives in the world of Indie Games, while Eric talks about his time with Telltale’s Game of Thrones and Minecraft: Story Mode. Come inside to listen.
TFGP KICKSTARTED EPISODE 1
In this episode of the first ever TFGP Kickstarted Podcast we talk to Nathan J Hunt, head of the indie development team Storm Isle Productions about his Kickstarter for the game Disciples of the Storm.
MIA: The Stomping Land Goes Dormant After Successful KickStarter
All sorts of new and amazing games are springing up on Steam Greenlight and Kickstarter. These are great tools for game developers to present new ideas to the masses, and provides gamers the chance to try out something different. Not all games have a fairy tale ending, however, and sometimes gamers get burned on the promise of something intriguing, only to be completely ignored and cast aside after helping to fund the project. Such is the case with The Stomping Land, and we decided to look into it.
Game Making: Common Indie Dev Woes and How Best to Avoid Them!
Indie game studios are popping up all over the world. From freshly graduated student teams, to game industry vet collaborations. From the one-man-band to the massive orchestra. Kickstarter campaigns here, Greenlight proposals there, in a constant battle to get a game noticed. As a gamer and someone with an avid interest in the Indie games industry, I have noticed patterns and trends settling into successful and not so successful Indie studios. Here I will attempt to identify recurring problems and mistakes new Indie studios make, and offer the best medicine I can muster.
Indie Spotlight: Gang Beasts, the Beautiful Brawler!
If you are looking for a game that makes you laugh that you can enjoy with up to 3 (with plans to make it up to 9!) friends, Gang Beasts is right up your street. Described as a Multiplayer Co-op Party Game with doughy physics, Gang Beasts brings back the beautiful simplicity of battering your friends.
