There is so much industry talent packed into the new studio, That’s No Moon, that the experience spands Bungie, Naughty Dog, Infinity Ward, and even Sony Santa Monica. Check out their new game.
Crossfire is a new game from the studio and it has a lot of new cool mechanics for a cover shooter. The game will dynamically approach cover, which will alter your character in ways to properly use the cover for advantages. The feature is so important to the game they even gave it a new name for their in-game engine, Adaptive Cover.
The game is a single player, story driven, experience. That’s a breath of fresh air as of late. The game involves coming across another tier 1 operator to put their differences aside to complete the mission. Mercenary Layla Qassem embarks on a clandestine mission in the Atlas Mountains, in which she must forge a fragile alliance with Tier-One Operator Delroy Cross.
The studio explains the game as:
In Crossfire, mercenary Layla Qassem embarks on a clandestine mission in the Atlas Mountains. However, what begins as a routine operation soon devolves into a harrowing struggle for survival. To overcome an existential threat, Layla forges a fragile alliance with Tier-One Operator Delroy Cross, the last person she would choose to trust. But trust isn’t the point; survival is. Stranded, the ideologically opposed operators must put their differences aside to overcome the threats ahead.
Check out the trailer:
The game doesn’t have a slated release date, but is available to wishlist on Steam, Xbox, and PS5.

