‘Dosa Divas: One Last Meal’ Tells a Surprisingly Deep Story about Food and Family – Review

Don’t be fooled by the bright graphics, Dosa Divas: One Last Meal tells a touching story about the power of food and the meaning of family.

I’m not proud of it but I must confess that from time to time I judge video games by their appearance and when I first saw Dosa Divas: One Last Meal I didn’t feel all that confident about the experience it would give me. The game is a narrative turn-based RPG that follows two sisters, Samara and Amani as they travel with a sentient mech to take down a fast-food empire run by their other sister Lina.

Dosa Divas: One Last Meal

Developed by: Outerloop Games

Platform: Steam, Nintendo Switch 1 and 2, Xbox Series X|S, PlayStation 5

Release Date: April 14, 2026

For this review I played the PS5 version of the game and used the equivalent of “Easy” mode.

The Story

Dosa Divas: One Last Meal is implied to take place in the distant future, when most of the residents of the Meyndish (pronounced “Main-Dish”) Islands have been taken over by Lina and her ruthless fast food empire. As a result of this takeover, all forms of cooking have been outlawed, requiring residents to eat a pasty substance known as a “LinaMeal” instead.

Lina’s sisters, Samara and Amani are outraged by this development and so they seek to take down Lina bit by bit as they move through the land, feeding people and reintroducing the idea of relaxation and eating real food.

For such a brightly colored game, the story of these three sisters goes real deep, real fast. A lot of heavy themes are touched on, like the importance of work-life balance and how cheap and efficient isn’t always the better option. This is the kind of story that keeps you hooked almost from the start. Even with all the issues that bothered me regarding combat, the story kept me coming back for more.

The Gameplay

The gameplay focuses primarily on Samara and Amani as they travel from town to town with their mecha “Goddess.” In each town, the sisters tackle a series of quests to help the residents and further undermine the fast food corporation run by their sister Lina.

If the game has one weakness it can be found here. Most of the quests involve creating dishes with a variety of ingredients that can only be acquired by fighting your way through a series of enemies using turn based combat. It’s a gameplay loop that gets repetitive very quickly, not least because most of the fights can be muddled through with the same set of attacks.

Even worse, a major part of combat involves blocking attacks by hitting a button at a very precise moment in order to avoid taking damage. That in itself isn’t unusual, but this particular game mechanic requires a level of precision that feels ridiculous at times. Even on “Easy” mode the attacks were extremely difficult to block and the game punishes you with quite a bit of damage if you fail or even if you simply hit the button too early.

The exception to the combat issues are the boss fights which occur at the end of every story chapter. In contrast to regular combat, which can be repetitive to the point of boredom, the boss fights feel epic and truly dangerous.

I also found the cooking mechanics to be quite boring and repetitive. It doesn’t matter what dish you’re trying to cook, you’re always going to cycle through the same minigames, with varying levels of difficulty that seem to appear at random. The game could’ve really shined here since the story in many ways revolves around cooking, instead it felt more like a repetitive chore than anything else.

In conclusion, while there is much to love in Dosa Divas: One Last Meal, particularly with the story being told, it’s not as exciting an experience as it could have been. For the story’s sake, this game is worth checking out. Your mileage will vary with the rest.

Final Thoughts

If story were all that mattered in a video game, then Dosa Divas: One Last Meal would be an easy contender for Game of the Year. However, as the game suffers from a number of gameplay issues, including repetitive combat and lackluster mini games, while Dosa Divas: One Last Meal can be enjoyed, it is not nearly as great an experience as it could be. The story, however, is everything a player could ask for.
Becky O'Brien
Becky O'Brien
Armed with a PhD. in Musicology, Becky loves to spend their time watching movies and playing video games, and listening to the soundtracks of both whenever they have the time. Can usually be seen writing for Cinelinx though they also do a bit of work for Screen Age Wasteland too. Their favorite superheroes are Batwoman and Spider-Gwen.

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If story were all that mattered in a video game, then Dosa Divas: One Last Meal would be an easy contender for Game of the Year. However, as the game suffers from a number of gameplay issues, including repetitive combat and lackluster mini games, while Dosa Divas: One Last Meal can be enjoyed, it is not nearly as great an experience as it could be. The story, however, is everything a player could ask for.'Dosa Divas: One Last Meal' Tells a Surprisingly Deep Story about Food and Family - Review